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Isabella Costa

ONE PIECE: Grand Gourmet — the complete game guide

ONE PIECE: Grand Gourmet is a restaurant management sim where you run Baratie Number Two, a second floating restaurant in the Baratie family, with Sanji as your mentor and the Straw Hat crew drifting through your dining room. It's developed by Kairosoft — the Game Dev Story studio — and published by Bandai Namco Entertainment, and it's out now on Switch, Switch 2, Steam, iOS, and Android. This site is a deep information hub for the game: how every system works, who you'll meet, what you'll cook, and how to build the greatest restaurant on the seas.

Quick facts

  • Developer: Kairosoft (Game Dev Story, Hot Springs Story)
  • Publisher: Bandai Namco Entertainment
  • Genre: restaurant management simulation
  • Setting: Baratie Number Two, a new floating restaurant in the ONE PIECE world
  • Your role: a new staff member working with Sanji and the Straw Hat crew
  • Platforms: Nintendo Switch, Switch 2, Steam (PC), iOS, Android — out now worldwide
  • Price: $19.99 digital Standard Edition on Steam (confirmed); check local storefronts for other platforms
  • Characters: 400+ from across ONE PIECE, as staff and customers
  • Customization: 200+ furniture, building, and decoration items

The setting: Baratie Number Two

The original Baratie is one of anime's most beloved locations — the floating restaurant in the East Blue where Sanji cooked before joining the Straw Hats. Grand Gourmet gives it a sibling. Baratie Number Two is a second location, and you're its newest staff member. The premise does something clever: instead of making you a pirate, it makes you the person keeping the kitchen running while pirates, marines, and oddballs from every corner of the Grand Line walk through the door. Sanji mentors you in the kitchen. The Straw Hats drift in and out of the story. And the goal the game keeps in front of you is simple to state and hard to earn: make this the greatest restaurant on the seas.

How the game works: the core loop

Everything feeds one cycle: gather ingredients → learn recipes with Sanji → compose set menus → adventure to find more recipes and ingredients → repeat. Customers pay, your reputation grows, and you reinvest both into a better kitchen, a deeper menu, and a sharper-looking restaurant. Our gameplay systems guide breaks each of these down in full — here's the short version:

Gathering ingredients

Ingredients are the foundation. A dish is only as good as what goes into it, and your early game is really an ingredient game — the quality of your pantry decides the ceiling of your menu.

Learning recipes with Sanji

Sanji is your recipe pipeline. New dishes come from training with him, from series-faithful plates to Devil Fruit-inspired creations that exist only in this game. A wide recipe book beats a narrow one: customers want variety, and overlapping ingredients keep a broad menu affordable.

Composing set menus

Single dishes don't win — set menus do. This is the strategy layer: balancing crowd-pleasers against high-end plates and pricing for whoever's actually in your dining room. A menu tuned for East Blue sailors won't impress the crowd that shows up once your reputation spreads.

Adventuring for more

You don't just cook — you head out to find new recipes and better ingredients, then bring them home. The restaurant half and the adventure half feed each other, and neglecting either one stalls your progress.

The menu: dishes worth knowing

The dishes are the love letter. Series favorites like Water-Water Meat BBQ and Sea King Penne Gorgonzola show up as real recipes you can learn and serve. Then the game goes further with Devil Fruit-inspired creations — the kind of "what if" cooking that only exists because this license and this studio met. Learning a new recipe from Sanji and watching it climb your menu is the game's best moment-to-moment reward, and the full recipe landscape is covered in our systems deep dive.

Decor is marketing: how your restaurant attracts characters

Here's the system most players underestimate at first: your 200+ furniture and decoration options aren't cosmetic. Themed decor directly influences which characters visit your restaurant and who becomes a regular. Alabasta-style statues catch the eye of one crowd; Whole Cake Island dessert furnishings pull in another; futuristic Egghead items attract a third. Your restaurant's look is your marketing — decorate with intent, and the characters you want start walking through the door. Our characters and decor guide explains how the attraction system works and how to turn visitors into regulars.

400+ characters in Kairosoft pixel art

Over 400 ONE PIECE characters appear as staff and customers, all redrawn in Kairosoft's chunky pixel-art style. That number isn't padding: characters come with unique events, so meeting your favorites means new scenes and story beats, not just cameos. Hiring the right staff, serving the right regulars, and triggering character events gives completionists a very long tail. Seeing the cast you know rendered in this style, mid-shift in your restaurant, never quite gets old.

New to the game?

Start with our beginner's guide — it covers what to prioritize in your first hours at Baratie Number Two, including the two classic beginner traps (the beautiful empty restaurant and the one-dish wonder). Ready to buy? Our download page walks through getting the game on each platform from the official storefronts.

FAQ

What kind of game is ONE PIECE: Grand Gourmet?
A restaurant management simulation. You gather ingredients, learn recipes, compose set menus, customize your restaurant, and adventure for more — all in the ONE PIECE world.

Who developed it?
Kairosoft (Game Dev Story), published by Bandai Namco Entertainment.

How do I get specific characters to visit my restaurant?
Through themed decor. Different decor themes attract different characters — see our characters and decor guide for how it works.

Do I need to know ONE PIECE to enjoy it?
It helps — half the joy is recognizing who's walking through your door — but the management sim underneath is pure Kairosoft and stands on its own.

Is it free-to-play?
No. It's a paid game — $19.99 for the Standard Edition on Steam; check local storefronts for other platforms.

Which platforms is it on?
Nintendo Switch, Switch 2, Steam (PC), iOS, and Android — launched October 22–23, 2026, simultaneously worldwide.

The bottom line

Kairosoft making a ONE PIECE restaurant sim sounds like a joke until you see how well the pieces fit: the studio's management-loop mastery, Sanji's kitchen, 400+ characters with their own events, and a decor system that actually drives your customer base. It's the rare licensed game where the license makes the mechanics better instead of just decorating them. Baratie Number Two is open — dig into the guides and start cooking.

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Isabella Costa

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